Kara Sparx & Lumien
by Timid Pirate Publishing • January 18, 2012 • Cobalt City Guidebook
She may look like a pulp-era hero with her rocket pack, goggles, and zap guns, but Kara Sparx is a bit more pragmatic. After some shady associations with the Society of Evil Geniuses, she and her robot companion, Lumien, stick to the fringes, working as support staff for a variety of heroes and last-chance saviors to those in Cobalt City with no other choice.
INSIDER INFO: With only limited duty as a crime-fighter, Kara Sparx is primarily an inventor and engineer. Her scientific interest is optical theory and robotics, passions she combined to create her robot companion Lumien. She makes her living doing light shows for concerts and private events, but has been known to strap on her goggles, jet pack, leather aviator jacket, and twin zap guns when circumstances call for it. She keeps her dark hair cut boyishly short, and wears contacts rather than hide her warm, brown eyes behind glasses.
Kara’s all-but constant companion, the massive, lens-studded robot known as Lumien possesses limited AI capabilities to better serve his primary duties as a hologram projector. In his natural form, he is an eight-foot humanoid made of burnished brass with countless lenses of varying sizes covering his body. Most people never see his natural state, as he projects a series of illusory disguises. He has a variety of wide-area illusion programs he can access at any given time, and has used them for purposes of entertainment as well as crowd control on several occasions. He is fiercely loyal to and frequently in love with his creator, Kara.
By the numbers
Identity: Kara Sparx (public)
Height: Kara – 5’2” Lumien – 8’1″
Birth Year: 1984
First Appearance: Cobalt City Timeslip
Nationality: U.S.A. (Taos, NM)
Powers: Kara possesses no powers other than a highly inventive mind. She has a pair of zap guns that fire electrical discharges, a high-speed rocket pack, and goggles with enhanced filters keyed to her robot Lumien. Lumien has considerable strength for practical purposes, but his primary powers are the generation of complex, large-scale illusory holograms with corresponding audio cues. He can also adjust his optics to provide blinding or disorienting flashes of light.
Personal base of operations: Small rental home in Morriston neighborhood, Cobalt City
Team Affiliations: Society of Evil Geniuses (former), Mysterious Five (former)

